{	1	}{	Am I supposed to know you?	}{	Am I supposed to know you?	}{	#	}{	npc.SetDisposition("Anger", 1)	}{		}{	}{	}{	}{	}{	}{	}{		}
{	2	}{	Are you Johnny?	}{	Are you Johnny?	}{	11	}{		}{		}{	}{	}{	}{	}{	}{	}{	Do you answer to 'Johnny'?	}
{	3	}{	Where's Johnny?	}{	Where's Johnny?	}{	11	}{		}{		}{	}{	}{	}{	}{	}{	}{	You don't smell like a 'Johnny'. . .	}
{	4	}{	I'm looking for Johnny. . .We've got business to discuss.	}{	I'm looking for Johnny. . .We've got business to discuss.	}{	21	}{	Persuasion 7	}{		}{	}{	}{	}{	}{	}{	}{	Johnny's going to tell me secrets. . .	}
{	5	}{	Johnny's expecting me, can't you tell by looking at me?	}{	Johnny's expecting me, can't you tell by looking at me?	}{	61	}{	Seduction 7 & not pc.IsMale()	}{		}{	}{	}{	}{	}{	}{	}{	Johnny needed something to wrap his legs around.	}
{	6	}{	Oh, hi, I'm the guy who murdered you.	}{	Oh, hi, I'm the girl who murdered you.	}{	51	}{		}{		}{	}{	}{	}{	}{	}{	}{	I'm your murderer. HI!	}
{	7	}{		}{		}{		}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	8	}{		}{		}{		}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	9	}{		}{		}{		}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	10	}{		}{		}{		}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	11	}{	Johnny's upstairs. . . Nobody sees Johnny unless I say so. . . 	}{	Johnny's upstairs. . . Nobody sees Johnny unless I say so. . . 	}{	#	}{	npc.SetDisposition("Anger", 1)	}{		}{	}{	}{	}{	}{	}{	}{		}
{	12	}{	Johnny's expecting me, can't you tell by looking at me?	}{	Johnny's expecting me, can't you tell by looking at me?	}{	61	}{	Seduction 7 & not pc.IsMale()	}{		}{	}{	}{	}{	}{	}{	}{	Johnny needed something to wrap his legs around.	}
{	13	}{	I'm looking for Johnny. . .We've got business to discuss.	}{	I'm looking for Johnny. . .We've got business to discuss.	}{	21	}{	Persuasion 7	}{		}{	}{	}{	}{	}{	}{	}{	Johnny's going to tell me secrets. . .	}
{	14	}{	So say so, or I'll rip out your skull and make it say it.	}{	So say so, or I'll rip out your skull and make it say it.	}{	31	}{	Intimidate 8	}{		}{	}{	}{	}{	}{	}{	}{	Maybe if I wear your skin, he'll be willing to talk to me.	}
{	15	}{	I see. Thanks. . .	}{	I see. Thanks. . .	}{	0	}{		}{		}{	}{	}{	}{	}{	}{	}{	I think I understand the game here.	}
{	16	}{	I'm going upstairs, and I'll cut down anyone who gets in my way.	}{	I'm going upstairs, and I'll cut down anyone who gets in my way.	}{	51	}{		}{		}{	}{	}{	}{	}{	}{	}{	I'll walk upstairs, arm in arm with my friend death if I have to.	}
{	17	}{		}{		}{		}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	18	}{		}{		}{		}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	19	}{		}{		}{		}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	20	}{		}{		}{		}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	21	}{	You don't look like someone he'd need to talk to. . . 	}{	You don't look like someone he'd need to talk to. . . 	}{	#	}{	npc.SetDisposition("Anger", 1)	}{		}{	}{	}{	}{	}{	}{	}{		}
{	22	}{	Just do your goddamn job and tell Johnny I'm here.	}{	Just do your goddamn job and tell Johnny I'm here.	}{	41	}{		}{		}{	}{	}{	}{	}{	}{	}{	I don't look like someone anyone would want to talk to. 	}
{	23	}{	Who the hell are you? Tell Johnny I'm here, dipshit, before I get angry.	}{	Who the hell are you? Tell Johnny I'm here, dipshit, before I get angry.	}{	31	}{		}{		}{	}{	}{	}{	}{	}{	}{	Maybe if I wear your skin, he'll be willing to talk to me.	}
{	24	}{	Fine, I'll just bring my merchandise to someone else. . .	}{	Fine, I'll just bring my merchandise to someone else. . .	}{	41	}{		}{		}{	}{	}{	}{	}{	}{	}{	Someone luckier will receive my bounty. 	}
{	25	}{	What, you think I'm a cop? I'm not a cop, why would you think I'm a cop, ha, ha. . . 	}{	What, you think I'm a cop? I'm not a cop, why would you think I'm a cop, ha, ha. . . 	}{	31	}{		}{		}{	}{	}{	}{	}{	}{	}{	Who do I look like? Are they pretty?	}
{	26	}{		}{		}{		}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	27	}{		}{		}{		}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	28	}{		}{		}{		}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	29	}{		}{		}{		}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	30	}{		}{		}{		}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	31	}{	Heh,heh. . .You know who runs this place? You think you can take out everybody here, huh, tough guy? 	}{	Heh,heh. . .You know who runs this place? You think you can take out everybody here, huh, bitch? 	}{	#	}{	npc.SetDisposition("Anger", 2)	}{		}{	}{	}{	}{	}{	}{	}{		}
{	32	}{	Maybe not everybody, but definitely your balls..	}{	Maybe not everybody, but definitely your balls..	}{	81	}{	Intimidate 8	}{		}{	}{	}{	}{	}{	}{	}{	Hey, what are these. . . feels like a pouch with two squishy things. . .	}
{	33	}{	Oh, yeah. . . I wouldn't have it any other way. . .  End of the line, Tong. . .	}{	Oh, yeah. . . I wouldn't have it any other way. . .  End of the line, Tong. . .	}{	51	}{		}{		}{	}{	}{	}{	}{	}{	}{	Let's satisfy my curiosity.	}
{	34	}{	Why don't even try to talk anymore? Murder is my language.	}{	Why don't even try to talk anymore? Murder is my language.	}{	51	}{	Humanity -5	}{		}{	}{	}{	}{	}{	}{	}{	Why don't even try to talk anymore? Murder is my language.	}
{	35	}{		}{		}{		}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	36	}{		}{		}{		}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	37	}{		}{		}{		}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	38	}{		}{		}{		}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	39	}{		}{		}{		}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	40	}{		}{		}{		}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	41	}{	Johnny's in his office, upstairs. You play with Johnny you're not getting out of here alive - understand?	}{	Johnny's in his office, upstairs. You play with Johnny you're not getting out of here alive - understand?	}{	#	}{	npc.SetDisposition("Anger", 1)	}{	G.Johnny_Permission = 1	}{	}{	}{	}{	}{	}{	}{		}
{	42	}{	Understood.	}{	Understood.	}{	0	}{		}{		}{	}{	}{	}{	}{	}{	}{	It got through.	}
{	43	}{	Simply a social call. Keep your guns in your pants. I'm going upstairs.	}{	Simply a social call. Keep your guns in your pants. I'm going upstairs.	}{	0	}{		}{		}{	}{	}{	}{	}{	}{	}{	Just chat, no splat.	}
{	44	}{		}{		}{		}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	45	}{		}{		}{		}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	46	}{		}{		}{		}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	47	}{		}{		}{		}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	48	}{		}{		}{		}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	49	}{		}{		}{		}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	50	}{		}{		}{		}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	51	}{	[To everybody around him]Blast this fool!	}{	[To everybody around him]Blast this fool!	}{	#	}{	npc.SetDisposition("Anger", 3)	}{		}{	}{	}{	}{	}{	}{	}{		}
{	52	}{	(Auto-End)	}{	(Auto-End)	}{	0	}{		}{	npc.SetRelationship("player D_HT 5")	}{	}{	}{	}{	}{	}{	}{		}
{	53	}{		}{		}{		}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	54	}{		}{		}{		}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	55	}{		}{		}{		}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	56	}{		}{		}{		}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	57	}{		}{		}{		}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	58	}{		}{		}{		}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	59	}{		}{		}{		}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	60	}{		}{		}{		}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	61	}{	You don't really look like Johnny's type. . . but I like you. . . Why don't you hang around here for a little while. . .	}{	You don't really look like Johnny's type. . . but I like you. . . Why don't you hang around here for a little while. . .	}{	#	}{	npc.SetDisposition("Flirt", 1)	}{		}{	}{	}{	}{	}{	}{	}{		}
{	62	}{	Johnny and I have got business to discuss.	}{	Johnny and I have got business to discuss.	}{	21	}{	Persuasion 7	}{		}{	}{	}{	}{	}{	}{	}{	Johnny's going to tell me secrets. . .	}
{	63	}{	How about you let me see Johnny and I don't twist your balls off, tee hee.	}{	How about you let me see Johnny and I don't twist your balls off, tee hee.	}{	81	}{	Intimidate 6	}{		}{	}{	}{	}{	}{	}{	}{	Hey, what are these. . . feels like a pouch with two squishy things. . .	}
{	64	}{	I'm flattered, but I really do need to see Johnny. . .	}{	I'm flattered, but I really do need to see Johnny. . .	}{	91	}{		}{		}{	}{	}{	}{	}{	}{	}{	First Johnny, then the other ones. . .	}
{	65	}{	Maybe I'll do that. See you around.	}{	Maybe I'll do that. See you around.	}{	0	}{		}{		}{	}{	}{	}{	}{	}{	}{	The music does make me want to do stranger things. . .	}
{	66	}{	With you? Honey, I can tell from here you'll never be able to give me what I need.	}{	With you? Honey, I can tell from here you'll never be able to give me what I need.	}{	71	}{		}{		}{	}{	}{	}{	}{	}{	}{	Oh. . . You want that? I thought you were Johnny's dancing eunuch.	}
{	67	}{		}{		}{		}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	68	}{		}{		}{		}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	69	}{		}{		}{		}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	70	}{		}{		}{		}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	71	}{	[angry, insulted]Step the hell off, dyke!	}{	[angry, insulted]Step the hell off, dyke!	}{	#	}{	npc.SetDisposition("Anger", 3)	}{	G.Ricky_Pissed = 1	}{	}{	}{	}{	}{	}{	}{		}
{	72	}{	(Auto-End)	}{	(Auto-End)	}{	0	}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	73	}{		}{		}{		}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	74	}{		}{		}{		}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	75	}{		}{		}{		}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	76	}{		}{		}{		}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	77	}{		}{		}{		}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	78	}{		}{		}{		}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	79	}{		}{		}{		}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	80	}{		}{		}{		}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	81	}{	[In a high voice and in pain]Johnny's in his office, upstairs! Go on up, go on up. . .just let 'em go![makes sound of extreme discomfort/near crying]	}{	[In a high voice and in pain]Johnny's in his office, upstairs! Go on up, go on up. . .just let 'em go![makes sound of extreme discomfort/near crying]	}{	#	}{	npc.SetDisposition("Sad", 3)	}{	G.Johnny_Permission = 1; G.Ricky_Pissed = 1	}{	}{	}{	}{	}{	}{	}{		}
{	82	}{		}{		}{		}{	IsMale(pc)	}{		}{	}{	}{	}{	}{	}{	}{		}
{	83	}{	Thanks, lover boy.	}{	Thanks, lover boy.	}{	0	}{	not IsMale(pc)	}{		}{	}{	}{	}{	}{	}{	}{	You big softie!	}
{	84	}{	Oops, look where my hand was. Guess I'll go see Johnny.	}{	Oops, look where my hand was. Guess I'll go see Johnny.	}{	0	}{		}{		}{	}{	}{	}{	}{	}{	}{	These hands have a mind of their own. Dirty minds. . . Bye bye.	}
{	85	}{		}{		}{		}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	86	}{		}{		}{		}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	87	}{		}{		}{		}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	88	}{		}{		}{		}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	89	}{		}{		}{		}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	90	}{		}{		}{		}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	91	}{	Then you'll just have to come back another time, won't you.	}{	Then you'll just have to come back another time, won't you.	}{	#	}{	npc.SetDisposition("Anger", 1)	}{		}{	}{	}{	}{	}{	}{	}{		}
{	92	}{	Johnny and I have got business to discuss.	}{	Johnny and I have got business to discuss.	}{	21	}{	Persuasion 7	}{		}{	}{	}{	}{	}{	}{	}{	Johnny's going to tell me secrets. . .	}
{	93	}{	How about you let me see Johnny and I don't twist your balls off, tee hee.	}{	How about you let me see Johnny and I don't twist your balls off, tee hee.	}{	81	}{	Intimidate 8	}{		}{	}{	}{	}{	}{	}{	}{	Hey, what are these. . . feels like a pouch with two squishy things. . .	}
{	94	}{	Maybe I'll do that. See you around.	}{	Maybe I'll do that. See you around.	}{	0	}{		}{		}{	}{	}{	}{	}{	}{	}{	The music does make me want to do stranger things. . .	}
{	95	}{	Aww, are you jealous because I need to see your boyfriend?	}{	Aww, are you jealous because I need to see your boyfriend?	}{	71	}{		}{		}{	}{	}{	}{	}{	}{	}{	Promise I won't touch him in the areas he reserves for you.	}
{	96	}{		}{		}{		}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	97	}{		}{		}{		}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	98	}{		}{		}{		}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	99	}{		}{		}{		}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	100	}{		}{		}{		}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	101	}{	What the hell are you? Goddamn you're ugly!	}{	What the hell are you? Goddamn you're ugly!	}{	#	}{	npc.SetDisposition("Disgust", 1)	}{		}{	}{	}{	}{	}{	}{	}{		}
{	102	}{	Are you Johnny?	}{	Are you Johnny?	}{	11	}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	103	}{	Where's Johnny?	}{	Where's Johnny?	}{	11	}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	104	}{	I'm looking for Johnny. . .We've got business to discuss.	}{	I'm looking for Johnny. . .We've got business to discuss.	}{	21	}{	Persuasion 7	}{		}{	}{	}{	}{	}{	}{	}{		}
{	105	}{	You got a problem?	}{	You got a problem?	}{	111	}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	106	}{	I may be ugly, but you're dead.	}{	I may be ugly, but you're dead.	}{	51	}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	107	}{		}{		}{		}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	108	}{		}{		}{		}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	109	}{		}{		}{		}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	110	}{		}{		}{		}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	111	}{	Yeah. . .always. . .	}{	Yeah. . .always. . .	}{	#	}{	npc.SetDisposition("Anger", 2)	}{		}{	}{	}{	}{	}{	}{	}{		}
{	112	}{	Are you Johnny?	}{	Are you Johnny?	}{	11	}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	113	}{	Where's Johnny?	}{	Where's Johnny?	}{	11	}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	114	}{	I'm looking for Johnny. . .We've got business to discuss.	}{	I'm looking for Johnny. . .We've got business to discuss.	}{	21	}{	Persuasion 7	}{		}{	}{	}{	}{	}{	}{	}{		}
{	115	}{		}{		}{		}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	116	}{	Really? Me too. . .And I like to solve my problems with violence. . .	}{	Really? Me too. . .And I like to solve my problems with violence. . .	}{	51	}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	117	}{		}{		}{		}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	118	}{		}{		}{		}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	119	}{		}{		}{		}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	120	}{		}{		}{		}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	121	}{	Yeah?	}{		}{	#	}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	122	}{	You got a problem?	}{		}{	#	}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	123	}{	I'm crazy, you don't want to know what I'll do to you!	}{		}{	#	}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	124	}{	Yeah.	}{		}{	#	}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	125	}{	Nah.	}{		}{	#	}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	126	}{	What?!	}{		}{	#	}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	127	}{	Hell I care?	}{		}{	#	}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	128	}{	I told you, Johnny's upstairs.	}{	I told you, Johnny's upstairs.	}{	#	}{	npc.SetDisposition("Anger", 1)	}{		}{	}{	}{	}{	}{	}{	}{		}
{	129	}{	(Auto-End)	}{	(Auto-End)	}{	0	}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	130	}{		}{		}{	#	}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	131	}{		}{		}{	#	}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	132	}{		}{		}{		}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	133	}{		}{		}{		}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	134	}{		}{		}{		}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	135	}{		}{		}{		}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	136	}{		}{		}{		}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	137	}{		}{		}{		}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	138	}{		}{		}{		}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	139	}{		}{		}{		}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	140	}{		}{		}{		}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	141	}{	So I was all like 'pop, pop' and dude was all like, I can't feel my legs! Ain't nobody better forget to put MY fries in the bag, dawg. 	}{		}{	#	}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	142	}{	Where did you find this guy? What kind of whack ass DJ calls himself the Flow?	}{		}{	#	}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	143	}{	I think Johnny's getting a little too high on our own supply. Coke don't grow on trees, bro.	}{		}{	#	}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	144	}{		}{		}{		}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	145	}{		}{		}{		}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	146	}{		}{		}{		}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	147	}{		}{		}{		}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	148	}{		}{		}{		}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	149	}{		}{		}{		}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	150	}{		}{		}{		}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	151	}{		}{		}{	#	}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	152	}{		}{		}{		}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	153	}{		}{		}{		}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	154	}{		}{		}{		}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	155	}{		}{		}{		}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	156	}{		}{		}{		}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	157	}{		}{		}{		}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	158	}{		}{		}{		}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	159	}{		}{		}{		}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	160	}{		}{		}{		}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	161	}{		}{		}{	#	}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	162	}{		}{		}{		}{		}{		}{	}{	}{	}{	}{	}{	}{		}
{	163	}{	(Starting Condition)	}{		}{	128	}{	G.Johnny_Permission == 1	}{		}{	}{	}{	}{	}{	}{	}{		}
{	164	}{	(Starting Condition)	}{		}{	101	}{	IsClan(pc,"Nosferatu")	}{		}{	}{	}{	}{	}{	}{	}{		}
{	165	}{	(Starting Condition)	}{		}{	71	}{	G.Ricky_Pissed == 1	}{		}{	}{	}{	}{	}{	}{	}{		}
{	166	}{	(Starting Condition)	}{		}{	1	}{	npc.times_talked == 1	}{		}{	}{	}{	}{	}{	}{	}{		}
