Move and look seem just a bit off to me, but that's probably because Bloodlines is older game, and it's been about 3 years since I last played it.
You might try experimenting with different values for the default FOV settings. The game was originally created for 4:3 CRT monitors.
I find that on a 16:9 or 16:10 widescreen monitor, changing the default FOV from 90 to somewhere between 68 to 72 degrees makes the game look and feel a lot better. On a 16:9 HD widescreen monitor, for example, I have found that a setting of exactly 68.25 degrees gets rid of most of the distorted "fish-eye" effect... and it also ensures that turning your character and other such things looks and feels much more natural and correct.
PROCEDURE:First of all, open up the config.cfg file (located within the VTMB\Vampire\cfg folder) in Notepad, and search for the line that says
r_anamorphic and make sure that it is set to
r_anamorphic "1" in order to enable widescreen resolutions.
After you do that, you
must run the VTMB ResPatcher utility included within the TPG package and have it patch the game engine, so that it can display widescreen resolutions properly. The VTMB ResPatcher utility will add the necessary code to the engine, so that it can display additional resolutions that the default engine is incapable of (such as 1920 x 1080 HD widescreen). Before doing this, you will need to know whether your widescreen monitor uses 16:9 (HD) or 16:10 resolution. Then it's just a matter of clicking on the correct button in the ResPatcher utility... either 16:9 or 16:10, depending upon your needs. Then click on "Patch It!" to apply the actual code to the game engine. After all of that is done, you can shut down the ResPatcher and you'll never have to use it again. Those changes to the engine are permanent (they can, however, be reversed or changed by once again using the ResPatcher utility).
Even if you think that you have already done all of that stuff, I would do it again... just to make sure.
And don't forget to add the startup switches to your VTMB desktop shortcut, in order to force your desired resolution. The details on how to do all of this stuff are included within the TPG package. Just look for the appropriate ReadMe files in the Utilities sub-folder.
Okay... you've done all of the above. So how about pushing it a little further..? Modern video hardware is capable of enormously better performance than anything that was around back in 2004. So let's really push VTMB and get it to look its very best.
Try these tweaks, for starters. Here are my preferred tweaks for running VTMB on a modern widescreen monitor. Simply open up your
autoexec.cfg file (or create one, if you don't already have it) and add the following lines to the end of that file:
lod_Enable "1"
lod_TransitionDist "1200"
cl_v_geometric_detail "10"
default_fov "68.25"
cl_ragdoll_collide "1"
r_lod "-5"
Those tweaks are a good part of the reason that my VTMB screenshots look so much better than most other people's screenshots. Even the old alpha Source engine was capable of FAR better graphic detail than anything else that was around at the time. By adding the above lines to your autoexec.cfg file, you'll be pushing the engine to render all of its graphics in pretty much the best detail that it is capable of.
There are even more tweaks than those... it can get pretty extreme, if you really wanna dig into it... but those tweaks will add so much more detail to the game that you'll be quite surprised at just how good it can look. Back when VTMB was released, if you tried to add those tweaks to your game files back THEN, you would almost certainly either crash your video card completely, or else you'd end up trying to play the game at such a low frame rate that it would be effectively impossible to play. But as I said... today's video hardware (even a relatively cheap modern video card) is about 20 times more powerful than
anything that was around back when VTMB was first released. So these days, it is perfectly safe to go ahead and push the ol' VTMB engine to its limits.
I also recommend opening up the control panel for your video card and setting anti-aliasing to FORCED, prior to playing VTMB. The Bloodlines engine will not activate anti-aliasing on its own... so it needs to be forced via your video card's control panel. At very high screen resolutions, I find that either 2x or 4x AA is plenty for this game. At lower resolutions, you may wish to go even higher, at the expense of graphical detail.
On my own system, I set my video card to 2x AA forced, prior to playing VTMB. When I am done playing, I switch my AA settings back to "Application Controlled."
So to sum it up:(1) Make sure that you have gone through all of the necessary steps to set up VTMB to run in perfect widescreen resolution. This only needs to be done once... but it also needs to be done CAREFULLY.
(2) And naturally, make sure that you have selected the correct widescreen resolution for YOUR video monitor (16:9 or 16:10).
(3) Add the tweaks that I listed above to your
autoexec.cfg file, to force the VTMB engine to render its graphics at a much, much higher quality than its defaults.