I'm going to keep it in here since it's steam related, but can someone tell me what Wesp is on about here?
From a steam discussion:
"You should be aware that the True Patch adds needless changes to the gameplay nowadays, just check out the room of the sisters in the Asylum and compare it with the original game. There might be more changes like that so don't believe that this patch does nothing but bug fixes..."
I'm honestly not certain what he's referring to.
He's referring to the one and only modification that I added to the Asylum club map. Instead of just standing in one place like statues, up in their office, I allowed both Therese and Jeanette to roam around a bit within the office. Nothing much really, just allowed them to do things like answer a cell phone call, or use their laptop computer, or lean up against the wall... that sort of thing.
I agree that it's a mod... so hey, I'm guilty as charged. But I always hated the way NPC's just stand rooted in one place in RPG's. It's not very natural, so I allowed the Voerman sisters to move around a little bit.
Incidentally, this is one of only two arbitrary changes that were introduced within the True Patch series. The other is the extended "ghouling Heather" scene that also occurs in Santa Monica, during the early game. Both were added with the intent of slightly enhancing the realism of each scene. Nothing major was changed in either case. The scene with Heather was actually mostly written by Troika, but the Malk-specific dialogue was unfinished, so they cut it from the final release of the game. All we did was write some new dialogue for the Malks and then add that scene back into VTMB.
The last thing I'll say is this: if Wesp is really trying to keep score here, then it works out like this...(1) Number of arbitrary changes added by the True Patch: 2.
(2) Number of arbitrary changes added by Wesp's "patch:" about 70 or so ridiculous and unnecessary changes, many of which undermine the gameplay and the mood of VTMB. (Schu counted them all a few years back... and by now, it must be double what it was back then.)
(3) Number of
new bugs added by the True Patch: absolutely none.
(4) Number of
new bugs added by Wesp's "patch:" dozens and dozens. No really... it's quite a large number and we've lost count over the years. Wesp has broken more things than he's fixed in VTMB.
(5) Which patch fixes more LEGITIMATE bugs: the True Patch, hands-down. Most of Wesp's so-called "repairs" are repairs to items that he himself broke in one of his previous releases.
So okay... neither of us is 100% innocent, but the TPG wins on its overall score alone. We've fixed more bugs than Wesp, we've NEVER broken anything at all, and aside from those two small arbitrary additions to the Santa Monica chapter of the game, we've left everything else exactly the way that Troika intended it to be.