Alrighty.
So then, you feel that "caveat emptor" should be the acceptable way of doing business in our modern society..?
Placing the entire onus upon the consumer, in other words. And if anyone is deceived by misleading advertising,
then that's their own fault. They were stupid -- they shouldn't have bought it -- they should have researched
the product first -- they were an idiot to have trusted the advertisements -- etc., etc. Right..?
Help me to understand. Is that more or less your position..? Caveat emptor..? Or am I missing something..?
"Fool me once, shame for you. Fool me Twice, shame for me". The only way I see to force the gaming industry... Hell, ANY industry is to make a bad bussiness for them to do this kind of things. That was -I think- the idea behind the reviews, gaming publications, etc... But in the end, some of that sources are "corrupted", and it's not 100% guaranteed you will share their conclusions anyway. So the best option, from my point of view: download the game. Test it. If you like it, buy it. If you don't, dispose of the bytes. Sadly, a lot of people just want all for nothing... the consumers version of the producers.
And about marketing... In my class it was defined in a way too "happy". My personal definition of marketing, as it is today, is more like: People have needs. They don't really know what kind of needs are those, how to treat it. Marketing offers a "cure" for those needs... but it's just a mirage: you buy what the Marketing told you to, in order to fulfill your need... but your need is only satisfied temporally, and we begin again.
I hope I explained it right... It's more a feeling, and I'm not sure if I could explain it quite well in spanish, so I'm not very confident :S