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67071 Posts in 4871 Topics by 451 Members - Latest Member: Trebor September 08, 2010, 01:32:37 AM
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Author Topic: Tessera Dissects Wesp's VTMB Mods - POINT by POINT  (Read 1578 times)
Lottabull
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« Reply #18 on: February 15, 2007, 04:35:47 AM »

Wesp,
It's done.

/cheering wildly

Now that's the Tess I remember. Well said, man. I just started playing and I want that choice. You guys deserve a medal, especially after that speech lol.
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wesp5
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« Reply #19 on: February 15, 2007, 08:43:52 AM »

According to what he has already said to us, Acrimonious has become as disgusted with that board and its behavior as I have. That's why neither of us are posting anything over there anymore.

Now that's a shame. I would have liked to discuss some open issues with his patch.

Quote
The fact is, Wesp, that you've had every opportunity to fix this problem yourself, for roughly two years now.

The fact is, that I see no problem. You want a pure bug fixing patch. Fine. I want a patch that includes new stuff and improves the game like the patches Troika made themselves as everyone can see in the "Temple of elemental evil" patch readme that I posted here.

Quote
In every case, your response was something arrogant, such as "If you don't like my work, then go ahead and write your own 'patch'." In other words, you bullied people into accepting your version of this game.

Strange, I think you said the problem with my patches were that I implemented too many wishes of other people, now it's just the other way around?

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You knew that almost no one would actually have the time nor the ability to sit down and write their own VTMB patch

This is rubbish. Offkorn could have done something like this a long time ago, he even didn't like some of the changes of my patch but he was man enough not to try and mod something other people had done.

Quote
Well guess what, Wesp..? That attitude has finally caught up with you. Somebody actually took you up on your challenge and wrote a new patch... an ACTUAL PATCH... that does not destroy Troika's vision of VTMB.

No. Acrimonious just did a pure bug fixing patch restoring the game to the unfinished state it was released in.

Quote
And Wesp... we both know that THIS is precisely what you are REALLY angry about.

No, I'm angry about the way you treat my hard work as if it was rubbish. Would you said that to Troika when they dared to make a quest easier in their own official patch 1.2? Would you call all their changes to "Tempel of elemental evil" just ez-mods of the original game?

Quote
It's done.

Fine. My patch isn't. Expect new bug fixes and new features in the way Troika used to do soon Smiley.
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Tessera
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« Reply #20 on: February 15, 2007, 12:22:29 PM »

Fine. My patch isn't. Expect new bug fixes and new features in the way Troika used to do soon Smiley.


I'm glad we were able to shock you into agreeing that such a patch was needed. Fortunately, ours is already finished and will be available tonight or tomorrow. Do whatever you wish.  Roll Eyes

The fact is, that I see no problem. You want a pure bug fixing patch. Fine. I want a patch that includes new stuff and improves the game

 ...and this is why you consistently fall flat on your face with me, Wesp. It is also why you fall flat on your face with everyone else who prefers Troika's brilliantly insightful game to your shallow and predictable mess. Lastly, it is statements like the one quoted above which very clearly tell us that, no matter what type of "patch" you produce in the near future, it will STILL be just another one of Wesp's shallow gameplay mods for dummies. I wish you could understand that your personal notions about what is or is not "a better game" are not necessarily shared by all players of VTMB. You took your suggestions from THE WRONG PEOPLE, Wesp.

I'm very sorry Wesp, but talking to you is pointless. You obviously JUST DO NOT GET IT. Let's talk again -- after you've grown up a bit. Look me up, in about 10 years.
« Last Edit: February 15, 2007, 04:53:12 PM by Tessera » Logged


Tessera
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« Reply #21 on: February 20, 2010, 05:41:03 AM »

I've resurrected this ancient thread because on many occasions, I have been accused by Wesp of not actually knowing what I am talking about whenever I criticize his horrible VTMB mods. So I wanted to dig out this thread and then sticky it. Here's your proof that as far back as early 2007... three full years ago... I was quite aware of the changes that Wesp has made to the game and that I had very carefully addressed all of the most significant changes. Point-by-point, no less. Every single version of Wesp's mods to date have retained most of the stuff listed in my OP... as well as adding an ever-increasing number of completely frivolous and arbitrary changes into the mix. And don't even get me started on all of the new bugs that Wesp has added to this game... bugs which never existed in the plain vanilla version of Bloodlines. Way to go, Werner. Yer a real pro. Roll Eyes

Anyway... it's a very old thread, so nobody need feel obliged to reply unless you feel like it. I just wanted to pull it back up for the sake of posterity, if nothing else.
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Soulsemmer
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« Reply #22 on: February 23, 2010, 08:36:05 PM »

It has been a couple of years since I read this thread, and I still find myself grinning at seeing how you took that little wanker apart point by point.

Remind me not to irritate you again.
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"Fictitious and so real, love's a one time deal, with a delicious dark appeal, and a religious kind of zeal. So precious yet surreal, life's a one time deal, with a delicious dark appeal, and a religious kind of zeal." - Poets of the Fall, "Delicious"
Tessera
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« Reply #23 on: February 23, 2010, 09:07:02 PM »

It has been a couple of years since I read this thread, and I still find myself grinning at seeing how you took that little wanker apart point by point.

Remind me not to irritate you again.

Have you ever irritated me..? I can't remember...  Tongue

But yeah... it's an old thread (I wrote the OP almost exactly three years ago). Unfortunately, nothing has changed on Wesp's end. In the three years since this thread was posted, Wesp has continually sabotaged Bloodlines to the point where the game has become almost unrecognizable. And his so-called "basic patch" (which he finally produced under duress after nearly two years of battling with me) is not "basic" at all. It still contains at least two dozen arbitrary and totally unnecessary changes to the game which reduce its overall integrity and replay value.

Wesp's problem is that he's a people pleaser. He no doubt grew up feeling insecure and inferior, and his way of compensating for those feelings is to seek praise by accommodating every single idiotic request that he gets from under-aged VTMB players. Just look at the way he obsequiously responds to those requests over on the Planet Vampire board, if you wanna see the proof of what I am saying. This also explains why he becomes so frantic whenever anybody questions or criticizes his work: it's because he feels persecuted whenever anybody tells him that he's been a bad little boy. Wesp is so eager for praise that he is completely oblivious to the fact that he has done far more harm than good with his never-ending stream of Bloodlines "patches." Quite honestly, Werner Spahl is an open book to me and that's why he is so easy to "take apart," as you have put it.  Wink
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Dinzo
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Change HE can believe in.


« Reply #24 on: February 24, 2010, 11:05:21 AM »

When deciding which patch is... well... actually a patch, all that one needs to do is take a quick gander at all of those added xp gains. I can already breeze through this game, whether I'm playing a stupid brute, a stealthy creep, or some prissy ass-kisser. It wouldn't be any fun with so much extra power.

And that's only considering the xp gains... it boggles my mind, looking at how severely his mod would disfigure my game, if I were to use it. There's gotta be something wrong with him, whether it's an inferiority complex or whatever, for him to devote so much time and effort to squeezing out such a depressingly vile turd of a mod.
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"All tyranny needs to gain a foothold is for people of good conscience to remain silent." - Thomas Jefferson
Tessera
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« Reply #25 on: March 04, 2010, 02:18:50 PM »

Did you know that Wesp actually placed a girl into that little hot tub inside V.V.'s loft..? You know... her private loft up at the top of the stairs in Vesuvius..? Even though there is absolutely nothing wrong with it, Wesp felt that it was important to "restore" that area... by placing one of the dancing girls into the hot tub.

This is yet another example of Wesp "restoring" cutting room floor garbage that was deliberately removed from the game because it didn't fit.

But thanks to Wesp and his overly zealous tendency to squeeze everything imaginable into every single area of Bloodlines, we now have a girl lounging about in V.V.'s hot tub.

There's just one small problem with what Wesp is doing: it totally conflicts with V.V.'s dialogue up in the loft:

"Isn't this better... just you and me alone, for just a little while..?"

Well guess what, sweetheart..? We're no longer "alone," thanks to Wesp. There's a girl in the tub who obviously doesn't belong here. And quite frankly, I don't think V.V. would be so forthcoming about her problems with David Hatter and the Masquerade if there was an eavesdropper sitting two feet away from her. Even if the hot tub chick was a ghoul, I still think V.V. wouldn't want to talk about such matters unless she was absolutely positive that no one else could hear the conversation. Her entire attitude during those conversations makes this quite clear: she wants TOTAL PRIVACY.

As usual, Wesp throws roleplaying continuity out the window, in favor of as much nonsensical content as he can possibly exhume and "restore." Maybe one day, he'll decide to restore the game-breaking bugs that Dan Upright originally fixed. After all... those bugs were a part of the original CD, right..? So maybe Wesp should "restore" them, too...  Roll Eyes
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